Armor : Rings : Rods, Staffs, Wands : Weapons : Wondrous Items
While wearing these gloves, an individual fights with a +1 enhancement bonus to attack and damage rolls and fights as though he possesed the Ambidexterity and Two-Weapon Fighting feats. After killing an opponent the wearer must make a successful Will save (DC 15), or immediately attack then nearest person (friend or foe), as their next action.
Caster Level: 9th
Prerequisites: Craft Magic Arms and Armor, bull's strength,
cat's grace
Weight: 1 lb.
Treat snakeskin armor as leather with a +3 enhancement bonus. It also confers a +10 to Move Silently checks and +10 circumstance bonus to Escape Artist checks. If the wearer is a follower of Shê, then there is no chance of spell failure, thanks to the mystical energies infused in the skin. The armor inflicts one negitive level on a neutral character and two on a good character. These negitive levels are not permanent, but cannot be overcome in any other way while the armor is worn.
Caster Level: 9th
Prerequisites: Craft Magic Arms and Armor, silence, grease,
creator must be a follower of
Shê
Weight: 5 lbs.