D&D CLASSES FOR TESTORIA

Alchemist : Druid : Elf : Faun : Gnorl : Gypsy : Hin : Ka'an : Ogrima : Rockgnome : Taros : Trader : Woodgnome


GYPSY (half-elf)

NOTE: This is just a placeholder until I finish the Gypsy conversion from d20 ;)

A Gypsy is a combination of a thief and a fighter. They are the wandering minstrels of Testoria, based loosely on a bard.

Prime Requisite: Dexterity and Wisdom.

Other Requirements: Intelligence of 9 or greater.

Experience Bonus: 5% for an Dexterity score of at least 13, 10% for a Dexterity score of 13 *and* an Wisdom score of 17.

Hit Dice: 1d6 per level with Constitution adjustments, up to 9th level. Starting at 10th level, +2 hit points per level and Constitution adjustments no longer apply.

Weapon Skills: 2 initial, +1 at levels 3, 6, 9 and 12. +1 additional skill every 200,000xp beyond 3,600,000xp.

Other Skills: 4 initial, +1 at levels 5, 9 and 3,600,000xp. +1 additional skill every 500,000xp beyond 3,600,000xp.

Maximum Level: 18th level.

Armour Allowed: Leather armour only; shield not permitted; a dagger (main-gauche) may be used in the off-hand, which will improve the Gypsy's Armour Class by one, exactly like a shield.

Weapons Allowed: Any one-handed melee weapon; any thrown missile weapon (hand axe, dagger, rock, net, etc.)

Special Abilities: At 1st level - Open Locks, Climb Walls, Move Silently, Hide in Shadows, and Dodge. Fighter Combat Options at 15th level (2 attacks/turn). Bonus to Charisma.

Open Locks, Climb Walls, Move Silently and Detect Traps: These work exactly as the Thief abilities of the same name.
Charisma: Gypsys receive a bonus of +1 to their initial Charisma score.
Dodge: This ability allows the Gypsy to dodge one melee attack, per round, by rolling his or her "Dodge" percentage. If he or she declares no attacks, they can try to dodge all incoming melee attacks during the round. Ranged spells, area effect attacks, and missiles cannot be dodged.

Gypsy Experience Table

                             Open   Climb  Move    Detect
  Level Experience Hit Dice  Locks  Walls  Silent  Traps  Dodge
  ---------------------------------------------------------------
  1            0     1d6      10%    77%    15%     5%    10%
  2        1,200     2d6      15%    78%    20%    10%    15%
  3        2,400     3d6      20%    79%    25%    15%    20%
  4        4,800     4d6      25%    80%    30%    20%    24% 
  5        9,600     5d6      30%    81%    35%    24%    28% 
  6       20,000     6d6      35%    82%    40%    28%    32%
  7       40,000     7d6      40%    83%    44%    32%    35% 
  8       80,000     8d6      45%    84%    48%    35%    38%
  9      160,000     9d6      50%    85%    52%    38%    41%
  10     280,000     9d6+2    54%    86%    55%    41%    44%
  11     400,000     9d6+4    58%    87%    58%    44%    47%
  12     520,000     9d6+6    62%    88%    61%    47%    50%
  13     640,000     9d6+8    66%    89%    64%    50%    53%   
  14     760,000     9d6+10   69%    90%    66%    53%    56%   
  15     880,000     9d6+12   72%    91%    68%    56%    58%   
  16   1,000,000     9d6+14   75%    92%    70%    58%    60%   
  17   1,120,000     9d6+16   78%    93%    72%    60%    62%   
  18   1,240,000     9d6+18   81%    94%    74%    62%    64%   
  19*  1,360,000     9d6+20   84%    95%    76%    64%    66%   
  20** 1,480,000     9d6+22   86%    96%    78%    66%    68%

  * This level can only be gained by the use of a Wish spell or by an
    Immortal using the Bestow spell on the character.
 ** This level can only be gained by an Immortal using a Bestow spell
    on the character.

Gypsy Saving Throw Table

         Death Ray    Magic    Paralysis     Breath    Rod, Staff
  Level  or Poison    Wands    or Petrify    Weapon    or Spell
  ---------------------------------------------------------------
  1-4       9          10         12           14          13
  5-8       7           8         10           11          11
  9-12      5           6          8           10           9
  13-16     4           5          6            8           7
  17-18     3           4          4            6           5

Gypsy Attack Rolls Table

         AC:
  Level  9  8  7  6  5  4  3  2  1  0 -1 -2 -3 -4 -5 -6 -7 -8 -9
  ---------------------------------------------------------------
  1-4   10 11 12 13 14 15 16 17 18 19 20 20 20 20 20 21 22 23 24
  5-8    8  9 10 11 12 13 14 15 16 17 18 19 20 20 20 20 20 21 22
  9-12   6  7  8  9 10 11 12 13 14 15 16 17 18 19 20 20 20 20 20
  13-16  4  5  6  7  8  9 10 11 12 13 14 15 16 17 18 19 20 20 20
  17-18  2  3  4  5  6  7  8  9 10 11 12 13 14 15 16 17 18 19 20

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