Alchemist : Druid : Elf : Faun : Gnorl : Gypsy : Hin : Ka'an : Ogrima : Rockgnome : Taros : Trader : Woodgnome
Prime Requisite: Strength
Other Requirements: Dex 10 or better; Con 12 or better
Experience Bonus: +5% for Strength of 13-15, +10% for Strength of 16 or greater.
Other: +2 Strength; -2 Intelligence
Hit Dice: 1d8 per level with Constitution adjustments, up to 9th level. Starting at 10th level, +2 hit points per level and Constitution adjustments no longer apply.
Weapon Skills: 3 initial, +1 at levels 3, 6, 9 and 12. +1 additional skill every 200,000xp beyond 3,600,000xp.
Other Skills: 3 initial, +1 at levels 5, 9 and 3,600,000xp. +1 additional skill every 500,000xp beyond 3,600,000xp.
Maximum Level: 12th level.
Armour Allowed: Leather, Scale mail; Shields allowed.
Weapons Allowed: All small melee weapons, kopesh, scimitar, spear, javelin, sling, longbow
Special Abilities: Fighter Manoeuvres (Lance Attack, Set Spear vs Charge), 60' Infravision, Climb Walls and Hear Noise(as thief) Extra Languages (Elf, Goblin, Hobgoblin, Ogre, Orc), 1 in 4 chance to Detect Secret and Hidden Doors, Immunity to Ghoul Paralysis, +3 to saves -vs- Poison, Fighter Combat Options at 9th level, 2 Attacks per Round at 10th level, Half Damage from Breath Weapons at 12th level.
Detect Scent: This ability allows the Ka'an to detect, and possibly follow, various scents that are beyond the smell of humans. The Ka'an may be able to detect someone who is following the party (provided they have a scent,) or poisons in food, etc.
Hear Detect
Level Experience Hit Dice Noise Scent
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1 0 1d8 25% 5%
2 2,000 2d8 30% 10%
3 4,000 3d8 35% 15%
4 8,000 4d8 40% 20%
5 16,000 5d8 45% 25%
6 32,000 6d8 50% 30%
7 64,000 7d8 54% 34%
8 120,000 8d8 58% 38%
9 600,000 9d8 62% 42%
10 1,200,000 9d8+2 66% 46%
11 1,800,000 9d8+4 70% 50%
12 2,400,000 9d8+6 74% 53%
13* 3,000,000 9d8+8 78% 57%
14** 3,600,000 9d8+10 82% 62%
* This level can only be gained by the use of a Wish spell or by an
Immortal using the Bestow spell on the character.
** This level can only be gained by an Immortal using a Bestow spell
on the character.
Death Ray Magic Paralysis Breath Rod, Staff
Level or Poison Wands or Petrify Weapon or Spell
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1-4 12 13 13 15 15
5-8 8 10 10 11 11
9-12 4 7 7 7 7
13+ 2 4 4 3 3
AC:
Level 9 8 7 6 5 4 3 2 1 0 -1 -2 -3 -4 -5 -6 -7 -8 -9
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1-3 10 11 12 13 14 15 16 17 18 19 20 20 20 20 20 21 22 23 24
4-6 8 9 10 11 12 13 14 15 16 17 18 19 20 20 20 20 20 21 22
7-9 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 20 20 20 20
10-12 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 20 20