D&D CLASSES FOR TESTORIA

Alchemist : Druid : Elf : Faun : Gnorl : Gypsy : Hin : Ka'an : Ogrima : Rockgnome : Taros : Trader : Woodgnome


ROCKGNOME (dwarf)

Prime Requisite: Strength.

Other Requirements: Constitution of 9 or greater.

Experience Bonus: +5% for Strength of 13-15, +10% for Strength of 16 or greater.

Hit Dice: 1d8 per level with Constitution adjustments, up to 9th level. Starting at 10th level, +3 hit points per level and Constitution adjustments no longer apply.

Weapon Skills: 4 initial, +1 at levels 3, 6, 9, 11 and 15. +1 additional skill every 200,000xp beyond 3,800,000xp.

Other Skills: 2 initial, +1 at levels 5, 9, 14 and 18. +1 additional skill every 500,000xp beyond 3,800,000xp.

Maximum Level: 18th level.

Armour Allowed: All; Shields allowed.

Weapons Allowed: All small and medium melee weapons, gonnes, crossbow, sling, blowgun, dart and short bow.

Special Abilities: 60' Infravision, Extra Languages (Dwarf, Gnome, Goblin and Kobold), 2 in 6 chance to Detect Traps in Stonework; Sloping Passages and Sliding Walls; New Constructions in Stonework, Fighter Manoeuvres (Lance Attack and Set Spear vs Charge), Fighter Combat Options at 12th level, 2 Attacks per Round at 12th level, Half Damage from Magic at 14th level, 3 Attack per Round at 16th level

Rockgnome Experience Table

  Level Experience Hit Dice
  ---------------------------------------------------------------
  1            0     1d8  
  2        2,200     2d8  
  3        4,400     3d8  
  4        8,800     4d8       * This level can only be gained by
  5       17,000     5d8         the use of a Wish spell or by an
  6       35,000     6d8         Immortal using the Bestow spell
  7       70,000     7d8         on the character.
  8      140,000     8d8   
  9      270,000     9d8      ** This level can only be gained by
  10     400,000     9d8+3       an Immortal using a Bestow spell
  11     530,000     9d8+6       on the character.
  12     660,000     9d8+9  
  13   1,000,000     9d8+12  
  14   1,400,000     9d8+15  
  15   1,800,000     9d8+18  
  16   2,200,000     9d8+21  
  17   2,600,000     9d8+24  
  18   3,000,000     9d8+27  
  19*  3,400,000     9d8+30  
  20** 3,800,000     9d8+33

Rockgnome Saving Throw Table

         Death Ray    Magic    Paralysis     Breath    Rod, Staff
  Level  or Poison    Wands    or Petrify    Weapon    or Spell
  ---------------------------------------------------------------    
  1-3        8          9          10          13          12
  4-6        6          7           8          10           9
  7-9        4          5           6           7           6
  10+        2          3           4           4           3

Rockgnome Attack Rolls Table

         AC:
  Level  9  8  7  6  5  4  3  2  1  0 -1 -2 -3 -4 -5 -6 -7 -8 -9
  ---------------------------------------------------------------
  1-3   10 11 12 13 14 15 16 17 18 19 20 20 20 20 20 21 22 23 24
  4-6    8  9 10 11 12 13 14 15 16 17 18 19 20 20 20 20 20 21 22
  7-9    6  7  8  9 10 11 12 13 14 15 16 17 18 19 20 20 20 20 20
  10-12  4  5  6  7  8  9 10 11 12 13 14 15 16 17 18 19 20 20 20
  13-15  2  3  4  5  6  7  8  9 10 11 12 13 14 15 16 17 18 19 20  
  16-18  2  2  2  3  4  5  6  7  8  9 10 11 12 13 14 15 16 17 18  
  19+    2  2  2  2  2  3  4  5  6  7  8  9 10 11 12 13 14 15 16

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