i_bite
Paragon Rabbit
Tiny Animal
HD: 1d8+12 (950hp†)
Init: +17 (+13 dex, +4 Improved Initiative)
Speed: 90ft (18 squares).
AC: 54 (+2 size, +13 dex, +5 natural, +12 luck, +12 insight), flat 41, touch 49
Base Attack/Grapple: +0/+2
Attack: Bite +37 melee (1d4+35)
Full Attack: Bite +37 melee (1d4+35)
Space/Reach: 2½ft./0 ft.
Special Attacks: Spell-like abilities, Vorpal Bite
Special Qualities: Cold resistance 10, DR 10/epic, fast healing 20, fire resistance 10, Keen Bite, spell resistance 10
Saves: Fort +24, Ref +25, Will +23
Abilities: Str 30 (+10), Dex 37 (+13), Con 35 (+12), Int 17 (+3), Wis 33 (+11), Cha 28 (+9)
Skills: Bluff +21, Jump +22, Listen +30, Spot +30, Survival (Wilderness Lore) +26, Swim +22
Feats: Power Critical*(B), Improved Initiative
Environment: Temperate plains
Organization: Solitary
Challenge Rating: 18
Treasure: None
Alignment: Always chaotic neutral
Spell-Like Abilities (Su): 3/day — greater dispelling, haste, see invisibility, as a 15th level sorceror.
Keen, Vorpal Bite (Ex): The Holy Grail Rabbit’s bite attack naturally threatens a range of 15-20/x3. On a roll of a natural 20 it may decapitate any foe of up to three sizes larger than it (up to Large size). Even a standard critical hit is ususally sufficient to kill a weaker foe. The rabbit favours gory decapitation attacks, and has no compunctions against using them to defend itself.
* Power Critical, from Complete Warrior.
† Seriously, 950HP. That’s what the errata says. I think it’s a misprint.


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